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Solve Closest Facility ( Closest Facility )

Incidents:
Facilities:
Barriers:
Polyline Barriers:
Polygon Barriers:
Travel Direction:
Default Cutoff:
Default Target Facility Count:
Output Spatial Reference:
Accumulate Attribute Names:
Impedance Attribute Name:
Restriction Attribute Names:
Attribute Parameter Values:
Restrict U-Turns:
Use Hierarchy: True    False
Return Directions: True    False
Return Routes: True    False
Return Facilities: True    False
Return Incidents: True    False
Return Barriers: True    False
Return Polyline Barriers: True    False
Return Polygon Barriers: True    False
Directions Language:
Directions Output Type:
Directions Style Name:
Output Lines:
Output Geometry Precision:
Output Geometry Precision Units:
Directions Time Attribute Name:
Directions Length Units:
Time of Day:
Time of Day Usage:
Is Time of Day in UTC: True    False
ReturnZ: True   False
Travel Mode:
Format: